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OpenAI Codex system prompt includes explicit directive to "never talk about goblins"

OpenAI Codex system prompt includes explicit directive to "never talk about goblins"

Summary

OpenAI’s latest Codex system prompt includes a strict instruction for the GPT-5.5 model to avoid talking about creatures like goblins, trolls, and pigeons unless it is very clearly relevant to the user’s question. This unusual rule was made public in the open-source Codex code on GitHub after users noticed the model sometimes talked about goblins randomly in conversations.

Key Facts

  • OpenAI’s Codex system prompt for GPT-5.5 tells the model to “never talk about goblins, gremlins, raccoons, trolls, ogres, pigeons, or other animals or creatures” unless it is absolutely relevant.
  • This warning appears twice in the 3,500-word set of base instructions for GPT-5.5.
  • Earlier Codex models did not have this specific restriction, suggesting a new problem arose with GPT-5.5.
  • Some users reported the model frequently mentioning goblins in unrelated discussions.
  • OpenAI employee Nick Pash said this is not a publicity stunt but a real operational choice.
  • OpenAI CEO Sam Altman made a lighthearted comment about the "goblin moment" on social media.
  • Some developers are working on plugins or modes that ignore the anti-goblin rule, and OpenAI might add an official “goblin mode” toggle.
  • The Codex prompt also directs the model to be intelligent, playful, curious, and warm, helping it feel more like a real conversation partner than a simple tool.
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