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Agent 64: Spies Never Die review – licence to kill time like the 90s never ended

Agent 64: Spies Never Die review – licence to kill time like the 90s never ended

Summary

Agent 64: Spies Never Die is a new video game made mostly by one developer that reminds players of classic 1990s spy shooters like GoldenEye 007. It focuses on simple, retro-style gameplay and local multiplayer fun, with blocky graphics and straightforward missions.

Key Facts

  • Agent 64 is inspired by older games GoldenEye 007 and Perfect Dark from the late 90s and early 2000s.
  • The game was developed almost entirely by a single developer named Replicant D6.
  • It features no voice acting; all dialogue is shown as subtitles.
  • The graphics are low-resolution with repeating textures and visible polygons, resembling original Nintendo 64 games.
  • Controls mimic those of the original games, including manual lock shooting and precision aiming, which can feel awkward by modern standards.
  • The game allows split-screen local multiplayer and also supports online play.
  • Missions are short, often under five minutes, encouraging fast-paced gameplay and replay to improve times.
  • Hidden collectibles and challenges add replay value to the levels despite some frustrating designs like dead ends.
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