In Big Walk, players just walk and talk – and find joy along the way: ‘Some stories we’ve heard are punch-in-the-gut beautiful’
Summary
Big Walk is a new game by Melbourne developer House House, known for Untitled Goose Game. In Big Walk, players explore a virtual landscape inspired by Wilsons Promontory in Australia, using a special voice chat that lets them talk only to nearby players. The game focuses on walking, puzzle-solving, and communication with friends, and it has gained over 1 million downloads in its first week.Key Facts
- Big Walk is House House’s latest game after Untitled Goose Game’s global success.
- The game’s setting is based on Wilsons Promontory, a national park in Australia.
- Players walk through a virtual nature area, solving puzzles with friends.
- It uses a “proximity voice chat” system where players can only hear nearby people.
- The game was inspired by the developers’ experience playing online during Covid lockdowns.
- Real field recordings and photos from Wilsons Promontory were used to create the game’s environment.
- Big Walk has realistic day and night cycles, including darkness at night.
- The game had more than 1 million downloads within the first week of release.
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