The Actual News

Stay informed without the news wearing you out.

Crime pays: how Grand Theft Auto became a cultural colossus

Crime pays: how Grand Theft Auto became a cultural colossus

Summary

The article traces Grand Theft Auto from its 1997 beginnings as a top-down game made by Scottish studio DMA Design to a major cultural and commercial franchise. It says Rockstar’s games draw on film, literature, music and visual art, while GTA V has sold more than 230 million copies and GTA VI reportedly cost more than $1 billion to make.

Key Facts

  • The first Grand Theft Auto was made by Scottish developer DMA Design and released in 1997.
  • The original game let players drive around fictional U.S. cities, steal cars and collide with pedestrians, viewed from above.
  • Designer Paul Farley said the original team had no budget for a research trip to the United States and only one internet-connected computer.
  • Grand Theft Auto III, released in 2001, was the first game in the series with a 3D world for players to explore.
  • The article describes Rockstar presentations that used clips from classic films to introduce new games.
  • Grand Theft Auto V, released in 2013, has sold more than 230 million copies, according to the article.
  • The article reports that Grand Theft Auto VI had a reported development cost of more than $1 billion.
Read the Full Article

This is a fact-based summary from The Actual News. Click below to read the complete story directly from the original source.

Monday's biggest stories, one calm email.