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Silent Hill: Townfall review – shame and suffering on the Scottish coast

Silent Hill: Townfall review – shame and suffering on the Scottish coast

Summary

Silent Hill: Townfall is a new horror video game set in a foggy Scottish fishing village called St Amelia. Players control characters hiding from scary monsters, exploring eerie places, and solving puzzles while uncovering a story about guilt and tragedy.

Key Facts

  • The game is set in St Amelia, inspired by real fishing communities on the east coast of Scotland.
  • Players hide from monsters and fight some using tools like a pipe or shotgun.
  • The game’s style uses strong contrasts of color and shadow to create a spooky atmosphere.
  • It includes three playable characters, each with their own story related to guilt and suffering.
  • Players interact with the game world in real time without pauses, such as pulling out a map or using a phone to save progress.
  • The game includes puzzles and requires exploring creepy places like high-rise buildings and rundown offices.
  • It features a portable TV device in the game that shows monster locations and mysterious messages.
  • The game is made by a Glasgow studio named Screen Burn Interactive.
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