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Breaking news and analysis from the world of technology

What are peptides, and are they safe? Here's what to know

What are peptides, and are they safe? Here's what to know

Summary

Peptides are small protein fragments found naturally in the body, and they can also be made in labs for medical use. Some peptides have FDA approval for certain treatments, while others are sold without approval, raising safety concerns. The FDA has recently restricted some peptides due to safety issues, leading to a rise in online sales labeled for "research use only."

Key Facts

  • Peptides are short chains of amino acids, which are the building blocks of proteins.
  • Insulin, important for blood sugar regulation, is an example of a peptide.
  • The FDA has approved certain peptide medications for specific uses like hormone production and treating disorders.
  • Many peptides used in wellness and fitness are not approved by the FDA.
  • There is limited safety and effectiveness data on peptides that have not been FDA-approved.
  • The FDA restricted the compounding of some peptides in 2023 due to safety concerns.
  • Unapproved peptides are often sold online as "research chemicals," despite being used by consumers.
  • There is uncertainty about the correct dosage and long-term effects of unapproved peptides.
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Blue books make a comeback at colleges in the AI era. Why not "chisels," critic mocks

Blue books make a comeback at colleges in the AI era. Why not "chisels," critic mocks

Summary

Some colleges are using blue-book exams again to prevent cheating with AI tools like ChatGPT, but there are concerns this method isn't effective and disadvantages some students. Critics argue that education should adapt to technology, not resist it, as employers value graduates who can use AI. Teachers and influencers are developing ways to integrate AI into learning without encouraging cheating.

Key Facts

  • Colleges are using blue-book exams to stop students from cheating with AI writing tools.
  • Some educators believe these exams are not fair to everyone, especially those who need special accommodations.
  • AI-related cheating is seen as a problem but may be exaggerated, with some professors saying they can still spot AI-written work.
  • Over half of the students now take courses online, which makes in-person exams less practical.
  • Many employers want graduates who are familiar with AI, indicating a shift in needed skills.
  • Critics say relying on old methods like handwritten exams doesn't match how people communicate today.
  • Tools and strategies are being developed to integrate AI into education more effectively.
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Tech Now

Tech Now

Summary

The article covers recent developments in technology showcased at MWC Barcelona, highlighting the latest in phone tech, and innovations in various fields like drone technology, agriculture, and electric boats. It also explores how technology is impacting different industries, from fashion to space exploration.

Key Facts

  • MWC Barcelona featured the newest phones and gadget trends.
  • Drone technology developments were highlighted at the Singapore Airshow.
  • Electric boats for tourism in Norway were discussed.
  • The Olympic training center in Oslo uses tech to boost performance.
  • Future farming in Australia is utilizing advanced technologies.
  • Innovations from CES 2026 in Las Vegas were spotlighted.
  • An AI startup is addressing clothing size inconsistencies in fashion.
  • Technologies to predict global sea level rise were examined.
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She spent 16 hours on Instagram in a day. It's up to a jury to decide if Meta is to blame

She spent 16 hours on Instagram in a day. It's up to a jury to decide if Meta is to blame

Summary

A jury is deciding if Meta, the company that owns Instagram, is responsible for a young person's excessive use of the app and its potential harm. The trial focuses on whether social media platforms are intentionally designed to be addictive. The outcome could affect many similar lawsuits and change how these companies are held accountable.

Key Facts

  • Kaley used Instagram for 16 hours in one day and is part of a lawsuit against Meta and Google.
  • The lawsuit claims social media platforms like Instagram are designed to be addictive.
  • Over 2,000 similar lawsuits are waiting for the outcome of Kaley's case.
  • TikTok and Snapchat settled their parts of the original lawsuit out of court.
  • Legal experts and parents are closely watching the trial as it is the first of its kind.
  • The trial questions if companies should owe something to users if their designs cause harm.
  • The case could change legal and cultural views on social media companies' responsibilities.
  • Mark Zuckerberg, Meta's CEO, appeared in court for the first time to defend his company.
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Games with loot boxes to get minimum 16 age rating across Europe

Games with loot boxes to get minimum 16 age rating across Europe

Summary

Games with loot boxes in Europe, including the UK, will now get a minimum age rating of 16. This change aims to help parents understand the potential risks, as loot boxes are seen by some as similar to gambling. The new rule takes effect in June and will only apply to new games released after this date.

Key Facts

  • Loot boxes in video games let players buy random mystery items using real or virtual money.
  • The Pan-European Game Information (PEGI) will rate games with loot boxes as PEGI 16 starting in June.
  • PEGI ratings help parents make informed choices about games suitable for different age groups.
  • Some argue that loot boxes in games are similar to gambling and can be harmful to young players.
  • The new rating will only apply to games released after the changes take effect.
  • The UK has no specific law regulating loot boxes despite concerns over their gambling-like nature.
  • New rules state game companies must limit loot box purchases by players under 18 without parental permission.
  • PEGI has also introduced new ratings for games with NFTs and other features like time-limited systems.
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In the AI Hype Cycle, Companies Must Ensure Women Aren’t Left Behind

In the AI Hype Cycle, Companies Must Ensure Women Aren’t Left Behind

Summary

The article discusses the growing use of AI in workplaces and its impact on employees, particularly women. It highlights the need for companies to ensure equitable support for all employees as they adopt AI technologies. The article also points out that women face challenges in accessing leadership roles and adequate support for learning AI tools.

Key Facts

  • Companies are adopting AI technologies widely across workplaces.
  • There is concern about AI's impact on job growth and security.
  • Research shows AI is changing job roles but not eliminating the need for workers.
  • Women make up about half of the workforce but only 29% of senior leadership roles.
  • Entry-level women report less support than men in using AI tools.
  • A study found that employees who feel a sense of purpose are more likely to use AI.
  • Companies are ranked on their efforts to support women in the workplace, including their use of AI.
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Many Jobs May Become Obsolete Due to AI—Who’s Most at Risk?

Many Jobs May Become Obsolete Due to AI—Who’s Most at Risk?

Summary

A report by AI company Anthropic investigates jobs at risk from AI and large-language models. It identifies programmers, data entry workers, and customer service representatives as most exposed but notes AI's current limited impact on job markets.

Key Facts

  • Anthropic released a report on March 5 about jobs at risk from AI.
  • AI is currently used mainly in programming and math-related jobs.
  • Computer programmers are 74% exposed to AI, and data entry workers are 67% exposed.
  • Customer service representatives are more than 70% exposed to AI usage.
  • Jobs in legal, arts, media, office administration, and sales show higher AI usage.
  • AI usage is underdeveloped in architecture, engineering, life, and social sciences.
  • Jobs requiring physical presence like repair, maintenance, and transport are less affected.
  • Anthropic plans to keep monitoring and updating the data on AI's impact.
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AI policy's new power center

AI policy's new power center

Summary

The Pentagon has taken a significant role in shaping the U.S. AI industry by deciding not to work with Anthropic, highlighting its influence in AI policy through procurement decisions. This approach affects AI companies as they seek contracts with the government and could change how AI is regulated. This move by the Pentagon is unusual and raises legal and business concerns for companies like Anthropic and Microsoft.

Key Facts

  • The Pentagon is a major buyer of technology for the U.S. government.
  • The Pentagon's decision not to work with Anthropic affects its business contracts beyond the government.
  • Anthropic is suing the Pentagon, claiming it lacks the authority to make such decisions.
  • Over 100 companies have paused or canceled contracts with Anthropic due to the Pentagon's decision.
  • Microsoft is seeking a court order to prevent immediate changes that could impact its products.
  • The Government's current policy emphasizes rapid AI development with minimal regulation.
  • The Pentagon's decision raises questions about how AI will be regulated in the future.
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AI toys for young children need tighter rules, researchers warn

AI toys for young children need tighter rules, researchers warn

Summary

Researchers from Cambridge University studied how young children interact with an AI-powered toy named Gabbo. They found potential issues with the toy's responses, prompting calls for stricter rules on such toys to ensure children's psychological safety. The study suggests supervision and better regulations for AI toys aimed at young children.

Key Facts

  • The study focused on children aged three to five playing with an AI toy named Gabbo.
  • Gabbo is a cuddly toy with a voice-activated AI chatbot from OpenAI.
  • Researchers noted that Gabbo sometimes failed to understand or respond appropriately to the children.
  • The study raised concerns that AI toys might not provide comfort and support to young children.
  • Only seven relevant studies have been conducted worldwide, with no focus on toddlers.
  • Parents involved were interested in Gabbo's ability to teach language skills.
  • Calls for stricter regulation of AI toys aim to ensure "psychological safety" for young children.
  • Curio, the maker of Gabbo, emphasizes the importance of parental control and transparency in their toys.
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Can plastic-eating funghi help clean up nappy waste?

Can plastic-eating funghi help clean up nappy waste?

Summary

The article discusses a new approach to dealing with diaper waste using fungi. A Texas-based company, Hiro Technologies, created disposable diapers that use fungi to break down materials faster, which could help reduce environmental impact.

Key Facts

  • Disposable nappies create significant waste, with 300,000 sent to landfills or incinerated every minute worldwide.
  • Hiro Technologies developed unbleached disposable diapers with a fungi packet to help decompose the diapers faster.
  • The effectiveness of the fungi depends on environmental conditions, with no specific timeline for decomposition.
  • The diapers cost $136 for a month, higher than regular options, which typically cost $70.
  • Challenges for sustainable diapers include high production costs and limited composting facilities.
  • Consumer preferences often prioritize convenience and hygiene over sustainability when choosing diapers.
  • Woosh, a company in Belgium, offers a service to help recycle nappies more easily.
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'Jury Duty Presents: Company Retreat' – Episode Guide, Release Schedule

'Jury Duty Presents: Company Retreat' – Episode Guide, Release Schedule

Summary

"Jury Duty Presents: Company Retreat" is a new hidden camera show available on Prime Video starting March 20. The show features Anthony, a temporary worker, navigating a fake company retreat with actors to create comedic situations. It follows a similar format to its Emmy-winning predecessor.

Key Facts

  • "Jury Duty Presents: Company Retreat" is a hidden camera show.
  • It premieres on Prime Video on March 20, 2024.
  • The series starts with three episodes, then releases two episodes on March 27, and three more on April 3.
  • The show follows Anthony, a temp at a fake company event, amidst staged situations.
  • The original "Jury Duty" received critical acclaim, including multiple award nominations.
  • The new season does not feature cast members from the previous season.
  • James Marsden now serves as an executive producer for the series.
  • Viewing requires a subscription to Amazon Prime Video.
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'Stupid Never Dies' Preview: Eat Enemies, Take Their Powers, Save The Girl

'Stupid Never Dies' Preview: Eat Enemies, Take Their Powers, Save The Girl

Summary

"Stupid Never Dies" is a new game from GPTRACK50, a studio under NetEase, led by Hiroyuki Kobayashi. Players control a zombie named Davy, who gains powers from enemies to try to save a girl named Julia in a pop-punk action fantasy setting. The game features a unique style system that allows Davy to use different abilities.

Key Facts

  • "Stupid Never Dies" is developed by GPTRACK50, a NetEase studio.
  • Hiroyuki Kobayashi, known for his work on games like "Resident Evil," leads the development team.
  • The player character, Davy, is a zombie who tries to rescue a girl named Julia.
  • Davy can gain new abilities from enemies using the "Style Eat" system.
  • Davy can use styles like Werewolf, Harpy, and Vampire, each with special powers.
  • The game includes a "Funky Zombie Action" combat style and "Body Hacking" upgrades.
  • About 150 people are involved in the game's development, including veterans from well-known game franchises.
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When It Comes to Agentic Commerce, Crypto Has the Edge Right Now

When It Comes to Agentic Commerce, Crypto Has the Edge Right Now

Summary

The article discusses the use of digital agents, like OpenClaw, that people worldwide are using to help with decisions and transactions. It highlights the challenges and early stages of integrating AI and automated payment systems, noting how companies are preparing for future growth in this area.

Key Facts

  • People are using digital agents such as OpenClaw to help with decisions and transactions.
  • OpenClaw users can link it with credit cards or crypto wallets for transactions.
  • Two competitive areas are emerging: AI decision-making systems and payment infrastructure.
  • Current IT systems aren't designed for fully autonomous payments by these digital agents.
  • Businesses are cautious, especially about regulations like Know Your Customer (KYC).
  • Some major companies like Mastercard, Visa, and PayPal are working on tools to support automated payments.
  • There are few examples of companies allowing their digital agents to make independent payments.
  • Early technology pioneers often dominate their industries long-term, as seen in companies like Amazon and Cisco.
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Iran-linked hackers take aim at U.S. and other targets, raising risk of cyberattacks during war

Iran-linked hackers take aim at U.S. and other targets, raising risk of cyberattacks during war

Summary

Pro-Iranian hackers are targeting the United States and other countries in the Middle East, increasing the risk of digital attacks during a war. They have already attacked a U.S. medical device company and tried to access systems in Middle Eastern countries.

Key Facts

  • Pro-Iranian hackers are focusing on the Middle East and the United States.
  • Hackers claimed a cyberattack on U.S. company Stryker.
  • They attempted to access cameras in Middle Eastern countries.
  • Hackers have targeted data centers, industrial sites in Israel, and a school in Saudi Arabia.
  • Iran has invested in offensive cyber skills and partnered with hacking groups.
  • Iran-linked groups have previously targeted President Trump's campaign emails, U.S. water plants, and military networks.
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‘Project Hail Mary’ Writer Shoots Down Theory About Ryan Gosling’s Co-Star

‘Project Hail Mary’ Writer Shoots Down Theory About Ryan Gosling’s Co-Star

Summary

The writer of "Project Hail Mary," Andy Weir, dismissed a fan theory about the film. He explained that the alien character Rocky, who seems rock-like, is actually water-based in the novel. The creature in the movie is portrayed using puppetry, with James Ortiz as the head puppeteer and voice.

Key Facts

  • Andy Weir is the author of "Project Hail Mary."
  • The film features an alien character named Rocky alongside Ryan Gosling's character.
  • In the book, Rocky is a water-based life form, but this is not clear in the film.
  • In the film, the appearance of Rocky suggests it is not water-based.
  • Rocky is portrayed using puppetry, not computer-generated effects.
  • James Ortiz is the main puppeteer and provides Rocky's voice.
  • The producers considered casting a famous actor for Rocky's voice but decided Ortiz was the best fit.
  • "Project Hail Mary" is set to be released in theaters on March 20, 2026.
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Lawyers deliver closing arguments in landmark social media addiction trial

Lawyers deliver closing arguments in landmark social media addiction trial

Summary

A jury in Los Angeles is deciding whether social media companies should be responsible for harm to children using their platforms. The trial includes claims against Meta and YouTube, and its outcome may influence similar cases in the future.

Key Facts

  • The trial is about whether social media companies like Meta and YouTube should be held accountable for harm to children.
  • A 20-year-old woman is the plaintiff in this case.
  • TikTok and Snap settled their cases out of court before the trial started.
  • This trial is taking place at the Spring Street Courthouse in Los Angeles.
  • The trial's outcome may affect thousands of similar future lawsuits.
  • Closing arguments took place after a month of testimony from addiction experts and executives.
  • Mark Zuckerberg, a key witness, testified during this trial.
  • The jury consists of 12 members who will decide the case.
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GDC Interview: Dead by Daylight’s Creators on Stephen King, 2v8, Community

GDC Interview: Dead by Daylight’s Creators on Stephen King, 2v8, Community

Summary

The creators of the game "Dead by Daylight" discussed how they designed and expanded their game over ten years. They talked about the influence of Stephen King, the strategy behind leaving some story elements unclear, and plans to explore storytelling through different formats like films and comics.

Key Facts

  • "Dead by Daylight" is a game developed by Behaviour Interactive that has been running for nearly ten years.
  • The game started as a small multiplayer experiment and has expanded into a large universe with various storylines.
  • Stephen King's works, especially "The Dark Tower," influenced the game's design, focusing on interconnected stories.
  • The game's developers intentionally leave some story parts unexplored to keep the mystery and allow future expansions.
  • The game involves player-generated stories but also explores other media, such as single-player games, comics, and an upcoming film.
  • "Dead by Daylight" includes famous horror characters and original creations with complex backgrounds.
  • The developers discuss balancing game modes and learning from past mistakes to keep the game fresh.
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Can AI in military operations really be ethical?

Can AI in military operations really be ethical?

Summary

The article discusses whether using artificial intelligence (AI) in military operations can be done ethically. It looks at criticisms of major AI firms and explores new efforts to create more responsible AI systems.

Key Facts

  • There is backlash against AI tools like ChatGPT and OpenAI, with some people calling for a public boycott.
  • New initiatives are trying to challenge the power of large tech companies by creating accountable AI systems.
  • The article questions if AI can be used ethically in military settings.
  • Guests speaking on the issue include Aya Jaff, a tech critic and author, and Said and Hani Chihabi, cofounders of an AI company called Thaura.AI.
  • Ethical alternatives to current AI systems are being examined to see if they meet their ethical promises.
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AI Impact: Is AI Actually Intelligent? Stephen Fry Weighs in

AI Impact: Is AI Actually Intelligent? Stephen Fry Weighs in

Summary

In an interview, Stephen Fry discussed artificial intelligence and its limitations compared to human intelligence, focusing on the importance of emotional and lived experiences. He highlighted that while AI can replicate certain functions like language processing, it lacks the deeper understanding and wisdom that come from human experiences. Fry also noted the potential risks and benefits of AI in society, emphasizing the need for transparency and responsibility.

Key Facts

  • Stephen Fry discussed AI with Marcus Weldon, focusing on its current limitations.
  • He noted that AI can process large volumes of information but misses the emotional and experiential depth of humans.
  • Intelligence, according to Fry, involves interpreting reality across different areas like arts and social life.
  • Fry mentioned that wisdom includes the ability to cope, which machines lack.
  • AI can aid in creativity but cannot fully replicate human art, which is rooted in personal experiences.
  • Fry expressed concern about AI being exploited by countries, companies, and criminals.
  • He emphasized the importance of transparency and accountability in developing AI technology.
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Grammarly pulls AI author-impersonation tool after backlash

Grammarly pulls AI author-impersonation tool after backlash

Summary

Grammarly, a writing tool company, has stopped using an AI feature after people it imitated complained. The feature mimicked the writing styles of well-known authors without their consent. A lawsuit has been filed claiming the use of these personas was not authorized.

Key Facts

  • Grammarly had an AI feature that copied writing styles of famous people.
  • People like writer Stephen King and scientist Carl Sagan were impersonated.
  • The tool faced a lawsuit for using these personas without permission.
  • A journalist, Julia Angwin, filed a class-action lawsuit against Grammarly and Superhuman.
  • The lawsuit claims over $5 million in damages.
  • Shishir Mehrotra, the company's CEO, apologized for the issue.
  • The feature used public information from third-party AI tools for suggestions.
  • Grammarly began incorporating AI tools in 2025 and is now called Superhuman.
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